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Vic Market Research Co., Ltd. is pleased to announce the release of the “Global and Chinese Move-to-Earn Games Market Insight Report 2025–2031.”
This comprehensive study is designed to provide a structured and in-depth analysis of the Move-to-Earn Games industry, both domestically and internationally, with a focus on the following key areas:

1.An overview and assessment of the current development status and emerging trends in the Move-to-Earn Games industry across global and Chinese markets.
2.Estimation of the overall market size of the Move-to-Earn Games industry, along with a detailed analysis of market share by major countries.
3.Evaluation of the development potential within various segments of the Move-to-Earn Games industry, analysis of downstream market demand, and an examination of the competitive landscape.
4.Identification and exploration of industry pain points, aiming to support stakeholders in addressing key challenges effectively.

This report integrates extensive desk research with qualitative interviews conducted with industry experts and insiders, ensuring both the objectivity and comprehensiveness of the findings and data.

The study provides a detailed examination of the production, consumption, import, and export dynamics of the Move-to-Earn Games market in China. It also highlights key global and domestic manufacturers that play a significant role in the Chinese market, presenting core performance indicators such as sales volume, revenue, pricing, gross margin, and market share.

Furthermore, the report delivers a thorough analysis of segmented growth within the Move-to-Earn Games product category, including differentiation by product types, pricing, sales, revenue, and application-specific market performance. Historical data from 2020 to 2024 is incorporated, with forward-looking projections extending through 2031.

In light of the significant uncertainty introduced by the U.S. tariff policy set to take effect in 2025, the report offers a dedicated analysis of its core impacts. This includes assessments of global and regional competitive dynamics, economic linkages, supply chain restructuring, and countries’ strategic responses. The report concludes with strategic recommendations and a forward-looking outlook for the Move-to-Earn Games market.

1. Key Global Players in the Move-to-Earn Games Industry:
MetaGym
STEPN
Dotmoovs
Sweatcoin
Genopets
Step App
OliveX
Calo
Digital Fitness
WIRTUAL


2.Global Move-to-Earn Games Market, Segmented by Product Type:
Running
Swimming
Dancing
Cycling
Fitness


3. Global Move-to-Earn Games Market, Segmented by Application
Computers
Phones & Tablets

4. Global Move-to-Earn Games Market, by Geographical Region:
North America (USA and Canada)
Europe (Germany, UK, France, Italy and other European countries)
Asia-Pacific (China, Japan, Korea, Taiwan, Southeast Asia, India, etc.)
Latin America (Mexico and Brazil, etc.)
Middle East and Africa (Turkey and Saudi Arabia, etc.)
I. Move-to-Earn Games Market Overview:

1.1 Product Definition and Statistical Scope

1.2 On the basis of different product types, Move-to-Earn Games can be mainly categorized as follows:
Global Growth Trend of Move-to-Earn Games by Product Type 2020 VS 2024 VS 2031
Running
Swimming
Dancing
Cycling
Fitness


1.3 From different applications, Move-to-Earn Games mainly includes the following:
Global Different Applications Move-to-Earn Games Growth Trend 2020 VS 2024 VS 2031
Computers
Phones & Tablets


1.4 Global Move-to-Earn Games Development Status and Future Trends (2020-2031)
Global Market Move-to-Earn Games Revenue and Growth Rate (2020-2031)
Global Market Move-to-Earn Games Sales and Growth Rate (2020-2031)

II. Global Market Major Move-to-Earn Games Manufacturers Analysis:

2.1 Global Market Key Manufacturers Move-to-Earn Games Sales and Market Share
Global Market Key Manufacturers Move-to-Earn Games Sales (2020-2025)
Global Market Major Manufacturers Move-to-Earn Games Sales Market Share (2020-2025)

2.2 Global Market Key Manufacturers Move-to-Earn Games Revenue and Market Share
Global Market Key Manufacturers Move-to-Earn Games Revenue (2020-2025)
Global Market Key Manufacturers Move-to-Earn Games Revenue Market Share (2020-2025)
Global Market Key Manufacturers Move-to-Earn Games Revenue Ranking by 2024

2.3 Global Market Key Manufacturers Move-to-Earn Games Price (2020-2025)

2.4 Global Market Major Manufacturers Move-to-Earn Games Headquarter and Origin Distribution

2.5 Global Market Key Manufacturers Move-to-Earn Games Establishment Date and Move-to-Earn Games Commercialization Date

2.6 Global Market Major Manufacturers Move-to-Earn Games Product Type and Application

2.7 Move-to-Earn Games Industry Concentration, Competition Analysis
Move-to-Earn Games Industry Concentration Analysis: Global Top 5 Manufacturers Market Share by 2024
Global Market Move-to-Earn Games First Tier, Second Tier and Third Tier Manufacturers (Brand) and Market Share in 2024.

2.8 New Investments and Market M&A Activities

III. Profiles of the following key players:
MetaGym
STEPN
Dotmoovs
Sweatcoin
Genopets
Step App
OliveX
Calo
Digital Fitness
WIRTUAL


1. Basic Information, Move-to-Earn Games Manufacturing Base, Headquarters, Competitors and Market Position.
2. Move-to-Earn Games Product Specifications, Parameters, and Market Applications .
3. Move-to-Earn Games Sales, Revenue, Price and Gross Margin in Global Market (2020-2025).
4. Company Profile and Key Businesses.
5. Latest Company News.

IV. Analysis of Different Product Types of Move-to-Earn Games:

4.1 Global Market Move-to-Earn Games Sales by Product Type (2020-2031)
Global Market Sales and Market Share of Move-to-Earn Games by Product Type (2020-2025)
Global Market Sales Forecast of Move-to-Earn Games by Different Product Types (2026-2031)

4.2 Global Market Move-to-Earn Games Size by Product Type (2020-2031)
Global Market Move-to-Earn Games Size and Market Share by Product Type (2020-2025)
Global Market Size Forecast of Move-to-Earn Games by Product Type (2026-2031)

4.3 Global Market Price Trend of Move-to-Earn Games by Product Type (2020-2031)

V. Analysis of Move-to-Earn Games for Different Applications

5.1 Global Market Sales of Move-to-Earn Games by Application (2020-2031)
Global Market Move-to-Earn Games Sales and Market Share by Application (2020-2025)
Global Market Move-to-Earn Games Sales Forecast by Application (2026-2031)

5.2 Global Market Move-to-Earn Games Size and Market Share by Application (2020-2025)
Global Market Move-to-Earn Games Size Forecast by Application (2026-2031)

5.3 Global Market Price Trend of Move-to-Earn Games by Application (2020-2031)

VI. Industry Development Environment Analysis

6.1 Development Analysis of Move-to-Earn Games Industry - Development Trend

6.2 Move-to-Earn Games Industry Development Analysis - Manufacturer Barriers

6.3 Move-to-Earn Games Industry Development Analysis - Driving Factors

6.4 Move-to-Earn Games Industry Development Analysis - Restraints

6.5 SWOT Analysis of Move-to-Earn Games Global Companies

6.6 Move-to-Earn Games Industry Development Analysis - Industry Policies
Industry Authorities and Regulatory Framework
Industry-related Policy Trends
Industry Related Planning

VII. Industry Supply Chain Analysis

7.1 Industry Chain Introduction of Move-to-Earn Games Industry
7.2 Move-to-Earn Games Industry Chain Analysis - Upstream
7.3 Move-to-Earn Games Industry Chain Analysis - Midstream
7.4 Move-to-Earn Games Industry Chain Analysis - Downstream
7.5 Procurement Mode of Move-to-Earn Games Industry
7.6 Production Mode of Move-to-Earn Games Industry
7.7 Move-to-Earn Games Industry Sales Model and Sales Channels

VIII. Global Local Move-to-Earn Games Capacity, Production Analysis

8.1 Global Move-to-Earn Games Supply and Demand Status and Forecast (2020-2031)
Global Move-to-Earn Games Capacity, Production, Capacity Utilization and Development Trend (2020-2031)
Global Move-to-Earn Games Production, Market Demand and Development Trend (2020-2031)

8.2 Global Move-to-Earn Games Import and Export Analysis
Global Market Move-to-Earn Games Main Import Sources
Global Market Move-to-Earn Games Main Export Destinations

IX. Research Findings and Conclusion

X. Appendix

10.1 Research Methodology

10.2 Data Sources
Secondary Information Sources
Primary Information Sources

10.3 Data Interactive Validation

10.4 Disclaimer”
Table of Contents
Table : Growth Trends in Move-to-Earn Games by Product Type
Table:Growth Trend of Different Applications
Table:Current Development Status of Move-to-Earn Games Industry
Table:Development Trend of Move-to-Earn Games
Table:Global Major Regions Production of Move-to-Earn Games
Table:Global Major Regions Move-to-Earn Games Production Market Share
Table:Global Market Major Manufacturers Move-to-Earn Games Production Capacity
Table:Global Market Major Manufacturers Move-to-Earn Games Sales, Sales Market Share, Sales Revenue
Table:Global Market Major Manufacturers Move-to-Earn Games Sales Revenue Market Share, Price
Table: Global Key Manufacturers Move-to-Earn Games Revenue Ranking by 2025
Table: China Market Major Manufacturers Move-to-Earn Games Sales, Sales Market Share, Sales Revenue
Table: China Market Key Manufacturers Move-to-Earn Games Sales Revenue Market Share, Sales Price
Table: China Key Manufacturers Move-to-Earn Games Revenue Ranking by 2025
Table: Global Major Manufacturers Move-to-Earn Games Production Distribution and Commercialization Date
Table:Global Major Manufacturers Move-to-Earn Games Product Type List
Table: Global Key Manufacturers Market Position of Move-to-Earn Games in 2025 (First Tier, Second Tier and Third Tier)
Table: Global Move-to-Earn Games Market Analysis of Current Status of Investments, Mergers & Acquisitions, and Others
Table: Global Major Regions Move-to-Earn Games Sales Revenue
Table: Global Major Regions Move-to-Earn Games Sales Revenue Market Share
Table: Global Major Regions Move-to-Earn Games Revenue Market Share
Table: Global Major Regions Move-to-Earn Games Sales Volume
Table: Global Major Regions Move-to-Earn Games Sales Market Share
Table : Global Major Regions Move-to-Earn Games Sales Share
Table : The following companies:
MetaGym
STEPN
Dotmoovs
Sweatcoin
Genopets
Step App
OliveX
Calo
Digital Fitness
WIRTUAL

Move-to-Earn Games Manufacturing Base, Sales Area, Competitors and Market Position
Move-to-Earn Games Product Specifications, Parameters and Market Applications
Move-to-Earn Games Sales, Revenue, Price and Gross Margin
Company Profile and Major Businesses
Latest Company News

Table: Global Sales of Move-to-Earn Games by Product Type
Table: Global Sales Market Share of Move-to-Earn Games by Product Type
Table: Global Sales Forecast of Move-to-Earn Games by Product Type
Table: Global Sales Market Share Forecast of Move-to-Earn Games by Product Type
Table: Global Revenue of Move-to-Earn Games by Product Type
Table: Global Move-to-Earn Games Revenue Market Share by Product Type
Table: Global Revenue Forecast of Move-to-Earn Games by Product Type
Table: Global Revenue Market Share Forecast of Move-to-Earn Games by Product Type
Table: Global Price Trend of Move-to-Earn Games by Product Type
Table: Global Sales of Move-to-Earn Games by Application
Table: Global Sales Market Share of Move-to-Earn Games by Application
Table: Global Sales Forecast of Move-to-Earn Games by Application
Table: Global Move-to-Earn Games Sales Market Share Forecast by Application
Table: Global Move-to-Earn Games Revenue by Application
Table: Global Move-to-Earn Games Revenue Market Share by Application
Table: Global Move-to-Earn Games Revenue Forecast by Application
Table: Global Move-to-Earn Games Revenue Market Share Forecast by Application
Table: Global Price Trend of Move-to-Earn Games by Application
Table: List of Move-to-Earn Games Upstream Raw Material Suppliers and Contact Information
Table: List of Typical Customers of Move-to-Earn Games
Table: Move-to-Earn Games Main Sales Modes and Sales Channels
Table: Development Opportunities and Key Driving Factors of Move-to-Earn Games Industry
Table: Risks Faced by Move-to-Earn Games Industry Development
Table: Move-to-Earn Games Industry Policy Analysis
Table: Research Scope
Table: List of Analysts
Chart Catalog
Figure Move-to-Earn Games Product Picture
Figure Global Production Market Share of Move-to-Earn Games by Product Type
Figure Global Move-to-Earn Games Consumption Market Share by Application
Figure Global Move-to-Earn Games Capacity, Production, Capacity Utilization and Development Trend
Figure Global Move-to-Earn Games Production, Demand and Development Trend
Figure Global Move-to-Earn Games Production Market Share by Major Regions
Figure China Move-to-Earn Games Capacity, Production, Capacity Utilization and Development Trend
Figure China Move-to-Earn Games Production, Market Demand and Development Trend
Figure Global Move-to-Earn Games Market Sales and Growth Rate.
Figure Global Move-to-Earn Games Market Size
Figure Global Market Move-to-Earn Games Sales and Growth Rate
Figure Global Market Move-to-Earn Games Price Trend
Figure Global Market Move-to-Earn Games Sales Market Share of Major Manufacturers in 2025
Figure Move-to-Earn Games Revenue Market Share of Key Manufacturers in Global Market in 2025
Figure Move-to-Earn Games Sales Market Share of Key Manufacturers in China Market in 2025
Figure Move-to-Earn Games Revenue Market Share of Key Manufacturers in China Market, 2025
Figure 2025 Global Move-to-Earn Games Market Share of Top 5 Manufacturers
Figure 2025 Global Move-to-Earn Games First Tier, Second Tier and Third Tier Manufacturers (by Brand) and Market Share
Figure Global Move-to-Earn Games Sales Revenue Market Share by Major Regions
Figure North America Move-to-Earn Games Sales and Growth Rate
Figure North America Move-to-Earn Games Revenue and Growth Rate
Figure Europe Market Move-to-Earn Games Sales and Growth Rate
Figure Europe Market Move-to-Earn Games Revenue and Growth Rate
Figure China Move-to-Earn Games Sales and Growth Rate
Figure China Market Move-to-Earn Games Revenue and Growth Rate
Figure Move-to-Earn Games Sales and Growth Rate in Japan Market
Figure Move-to-Earn Games Revenue and Growth Rate in Japan Market
Figure Global Price Trend of Move-to-Earn Games by Product Type
Figure Global Price Trend of Move-to-Earn Games by Application
Figure Move-to-Earn Games Industry Chain
Figure Move-to-Earn Games Chinese Companies SWOT Analysis
Figure Key Interview Objectives
The research methodology employed by VICResearch has been subjected by numerous procedures in order to guarantee the quality and accuracy of the data contained within the reports. The analysts are employed full-time and received more than six months training to satisfy the standard of VICResearch. VICResearch’s methodology can be divided into five stages:

Stage 1: Secondary research
The research team first works with magazines, industry trade group, and administration that operate in the research field. The information provided by our in-house documentation service helps us carrying out further research. Our team which has the experience as well as the knowledge efficiently extracts the accurate information from existing source.

Stage 2: Primary research: interviews with trade sources
After the first stage, the research team conducts large number of face-to-face or telephone interviews with the representative companies operating in the research field. The analysts attempt to obtain a chance to talk with leading players in the field as well as with small companies. The upstream suppliers, manufacturers, distributors, importers, installers, wholesalers and consumers are all included in the interviews. The data gathered during the interview is then carefully checked and compared with the secondary research.

Stage 3: Analysis of the gathered data
The analysis team checks and synthesizes the data gathered during the first two stages. To validate the data, a second series of interviews can be conducted.

Stage 4: Quantitative data
The quantitative data such as market estimates, production and capacity of manufacturer, market forecasts and investment feasibility is provided by VICResearch. The data is based on the estimates obtained during stage 3.
The research team also provides appreciation and analysis of the market and the quantitative data contained in the reports. The data is consequently unique to VICResearch.

Stage 5: Quality control
Before publishing, every report goes under a rigorous checking and editing process, which is done by experience management team to ensure the reliability of the published data. Each analyst in the research team receives support and on-going training which is part of the VICResearch’s internal quality process.
VIC Market Research focuses on providing market consulting services. As an independent third-party consulting firm, it is committed to providing in-depth market research and analysis reports.
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