CN 020-31521856    +86-15323335301
market@vicmarketresearch.com
中文
OVERVIEW

Vic Market Research Co., Ltd. is pleased to announce the release of the “Global and Chinese Racing Games Market Insight Report 2025–2031.”
This comprehensive study is designed to provide a structured and in-depth analysis of the Racing Games industry, both domestically and internationally, with a focus on the following key areas:

1.An overview and assessment of the current development status and emerging trends in the Racing Games industry across global and Chinese markets.
2.Estimation of the overall market size of the Racing Games industry, along with a detailed analysis of market share by major countries.
3.Evaluation of the development potential within various segments of the Racing Games industry, analysis of downstream market demand, and an examination of the competitive landscape.
4.Identification and exploration of industry pain points, aiming to support stakeholders in addressing key challenges effectively.

This report integrates extensive desk research with qualitative interviews conducted with industry experts and insiders, ensuring both the objectivity and comprehensiveness of the findings and data.

The study provides a detailed examination of the production, consumption, import, and export dynamics of the Racing Games market in China. It also highlights key global and domestic manufacturers that play a significant role in the Chinese market, presenting core performance indicators such as sales volume, revenue, pricing, gross margin, and market share.

Furthermore, the report delivers a thorough analysis of segmented growth within the Racing Games product category, including differentiation by product types, pricing, sales, revenue, and application-specific market performance. Historical data from 2020 to 2024 is incorporated, with forward-looking projections extending through 2031.

In light of the significant uncertainty introduced by the U.S. tariff policy set to take effect in 2025, the report offers a dedicated analysis of its core impacts. This includes assessments of global and regional competitive dynamics, economic linkages, supply chain restructuring, and countries’ strategic responses. The report concludes with strategic recommendations and a forward-looking outlook for the Racing Games market.

1. Key Global Players in the Racing Games Industry:
Turn 10 Studios (Microsoft)
Codemasters
Electronic Arts Inc.
Ubisoft
THQ Nordic
Gameloft
Milestone
Criterion
NaturalMotion
Slightly Mad Studios
iRacing
Creative Mobile
Bongfish
Fingersoft
Aquiris Game Studio
Vector Unit


2.Global Racing Games Market, Segmented by Product Type:
F2P
P2P


3. Global Racing Games Market, Segmented by Application
PC
Mobile
Console

4. Global Racing Games Market, by Geographical Region:
North America (USA and Canada)
Europe (Germany, UK, France, Italy and other European countries)
Asia-Pacific (China, Japan, Korea, Taiwan, Southeast Asia, India, etc.)
Latin America (Mexico and Brazil, etc.)
Middle East and Africa (Turkey and Saudi Arabia, etc.)
I. Racing Games Market Overview:

1.1 Product Definition and Statistical Scope

1.2 On the basis of different product types, Racing Games can be mainly categorized as follows:
Global Growth Trend of Racing Games by Product Type 2020 VS 2024 VS 2031
F2P
P2P


1.3 From different applications, Racing Games mainly includes the following:
Global Different Applications Racing Games Growth Trend 2020 VS 2024 VS 2031
PC
Mobile
Console


1.4 Global Racing Games Development Status and Future Trends (2020-2031)
Global Market Racing Games Revenue and Growth Rate (2020-2031)
Global Market Racing Games Sales and Growth Rate (2020-2031)

II. Global Market Major Racing Games Manufacturers Analysis:

2.1 Global Market Key Manufacturers Racing Games Sales and Market Share
Global Market Key Manufacturers Racing Games Sales (2020-2025)
Global Market Major Manufacturers Racing Games Sales Market Share (2020-2025)

2.2 Global Market Key Manufacturers Racing Games Revenue and Market Share
Global Market Key Manufacturers Racing Games Revenue (2020-2025)
Global Market Key Manufacturers Racing Games Revenue Market Share (2020-2025)
Global Market Key Manufacturers Racing Games Revenue Ranking by 2024

2.3 Global Market Key Manufacturers Racing Games Price (2020-2025)

2.4 Global Market Major Manufacturers Racing Games Headquarter and Origin Distribution

2.5 Global Market Key Manufacturers Racing Games Establishment Date and Racing Games Commercialization Date

2.6 Global Market Major Manufacturers Racing Games Product Type and Application

2.7 Racing Games Industry Concentration, Competition Analysis
Racing Games Industry Concentration Analysis: Global Top 5 Manufacturers Market Share by 2024
Global Market Racing Games First Tier, Second Tier and Third Tier Manufacturers (Brand) and Market Share in 2024.

2.8 New Investments and Market M&A Activities

III. Profiles of the following key players:
Turn 10 Studios (Microsoft)
Codemasters
Electronic Arts Inc.
Ubisoft
THQ Nordic
Gameloft
Milestone
Criterion
NaturalMotion
Slightly Mad Studios
iRacing
Creative Mobile
Bongfish
Fingersoft
Aquiris Game Studio
Vector Unit


1. Basic Information, Racing Games Manufacturing Base, Headquarters, Competitors and Market Position.
2. Racing Games Product Specifications, Parameters, and Market Applications .
3. Racing Games Sales, Revenue, Price and Gross Margin in Global Market (2020-2025).
4. Company Profile and Key Businesses.
5. Latest Company News.

IV. Analysis of Different Product Types of Racing Games:

4.1 Global Market Racing Games Sales by Product Type (2020-2031)
Global Market Sales and Market Share of Racing Games by Product Type (2020-2025)
Global Market Sales Forecast of Racing Games by Different Product Types (2026-2031)

4.2 Global Market Racing Games Size by Product Type (2020-2031)
Global Market Racing Games Size and Market Share by Product Type (2020-2025)
Global Market Size Forecast of Racing Games by Product Type (2026-2031)

4.3 Global Market Price Trend of Racing Games by Product Type (2020-2031)

V. Analysis of Racing Games for Different Applications

5.1 Global Market Sales of Racing Games by Application (2020-2031)
Global Market Racing Games Sales and Market Share by Application (2020-2025)
Global Market Racing Games Sales Forecast by Application (2026-2031)

5.2 Global Market Racing Games Size and Market Share by Application (2020-2025)
Global Market Racing Games Size Forecast by Application (2026-2031)

5.3 Global Market Price Trend of Racing Games by Application (2020-2031)

VI. Industry Development Environment Analysis

6.1 Development Analysis of Racing Games Industry - Development Trend

6.2 Racing Games Industry Development Analysis - Manufacturer Barriers

6.3 Racing Games Industry Development Analysis - Driving Factors

6.4 Racing Games Industry Development Analysis - Restraints

6.5 SWOT Analysis of Racing Games Global Companies

6.6 Racing Games Industry Development Analysis - Industry Policies
Industry Authorities and Regulatory Framework
Industry-related Policy Trends
Industry Related Planning

VII. Industry Supply Chain Analysis

7.1 Industry Chain Introduction of Racing Games Industry
7.2 Racing Games Industry Chain Analysis - Upstream
7.3 Racing Games Industry Chain Analysis - Midstream
7.4 Racing Games Industry Chain Analysis - Downstream
7.5 Procurement Mode of Racing Games Industry
7.6 Production Mode of Racing Games Industry
7.7 Racing Games Industry Sales Model and Sales Channels

VIII. Global Local Racing Games Capacity, Production Analysis

8.1 Global Racing Games Supply and Demand Status and Forecast (2020-2031)
Global Racing Games Capacity, Production, Capacity Utilization and Development Trend (2020-2031)
Global Racing Games Production, Market Demand and Development Trend (2020-2031)

8.2 Global Racing Games Import and Export Analysis
Global Market Racing Games Main Import Sources
Global Market Racing Games Main Export Destinations

IX. Research Findings and Conclusion

X. Appendix

10.1 Research Methodology

10.2 Data Sources
Secondary Information Sources
Primary Information Sources

10.3 Data Interactive Validation

10.4 Disclaimer”
Table of Contents
Table : Growth Trends in Racing Games by Product Type
Table:Growth Trend of Different Applications
Table:Current Development Status of Racing Games Industry
Table:Development Trend of Racing Games
Table:Global Major Regions Production of Racing Games
Table:Global Major Regions Racing Games Production Market Share
Table:Global Market Major Manufacturers Racing Games Production Capacity
Table:Global Market Major Manufacturers Racing Games Sales, Sales Market Share, Sales Revenue
Table:Global Market Major Manufacturers Racing Games Sales Revenue Market Share, Price
Table: Global Key Manufacturers Racing Games Revenue Ranking by 2025
Table: China Market Major Manufacturers Racing Games Sales, Sales Market Share, Sales Revenue
Table: China Market Key Manufacturers Racing Games Sales Revenue Market Share, Sales Price
Table: China Key Manufacturers Racing Games Revenue Ranking by 2025
Table: Global Major Manufacturers Racing Games Production Distribution and Commercialization Date
Table:Global Major Manufacturers Racing Games Product Type List
Table: Global Key Manufacturers Market Position of Racing Games in 2025 (First Tier, Second Tier and Third Tier)
Table: Global Racing Games Market Analysis of Current Status of Investments, Mergers & Acquisitions, and Others
Table: Global Major Regions Racing Games Sales Revenue
Table: Global Major Regions Racing Games Sales Revenue Market Share
Table: Global Major Regions Racing Games Revenue Market Share
Table: Global Major Regions Racing Games Sales Volume
Table: Global Major Regions Racing Games Sales Market Share
Table : Global Major Regions Racing Games Sales Share
Table : The following companies:
Turn 10 Studios (Microsoft)
Codemasters
Electronic Arts Inc.
Ubisoft
THQ Nordic
Gameloft
Milestone
Criterion
NaturalMotion
Slightly Mad Studios
iRacing
Creative Mobile
Bongfish
Fingersoft
Aquiris Game Studio
Vector Unit

Racing Games Manufacturing Base, Sales Area, Competitors and Market Position
Racing Games Product Specifications, Parameters and Market Applications
Racing Games Sales, Revenue, Price and Gross Margin
Company Profile and Major Businesses
Latest Company News

Table: Global Sales of Racing Games by Product Type
Table: Global Sales Market Share of Racing Games by Product Type
Table: Global Sales Forecast of Racing Games by Product Type
Table: Global Sales Market Share Forecast of Racing Games by Product Type
Table: Global Revenue of Racing Games by Product Type
Table: Global Racing Games Revenue Market Share by Product Type
Table: Global Revenue Forecast of Racing Games by Product Type
Table: Global Revenue Market Share Forecast of Racing Games by Product Type
Table: Global Price Trend of Racing Games by Product Type
Table: Global Sales of Racing Games by Application
Table: Global Sales Market Share of Racing Games by Application
Table: Global Sales Forecast of Racing Games by Application
Table: Global Racing Games Sales Market Share Forecast by Application
Table: Global Racing Games Revenue by Application
Table: Global Racing Games Revenue Market Share by Application
Table: Global Racing Games Revenue Forecast by Application
Table: Global Racing Games Revenue Market Share Forecast by Application
Table: Global Price Trend of Racing Games by Application
Table: List of Racing Games Upstream Raw Material Suppliers and Contact Information
Table: List of Typical Customers of Racing Games
Table: Racing Games Main Sales Modes and Sales Channels
Table: Development Opportunities and Key Driving Factors of Racing Games Industry
Table: Risks Faced by Racing Games Industry Development
Table: Racing Games Industry Policy Analysis
Table: Research Scope
Table: List of Analysts
Chart Catalog
Figure Racing Games Product Picture
Figure Global Production Market Share of Racing Games by Product Type
Figure Global Racing Games Consumption Market Share by Application
Figure Global Racing Games Capacity, Production, Capacity Utilization and Development Trend
Figure Global Racing Games Production, Demand and Development Trend
Figure Global Racing Games Production Market Share by Major Regions
Figure China Racing Games Capacity, Production, Capacity Utilization and Development Trend
Figure China Racing Games Production, Market Demand and Development Trend
Figure Global Racing Games Market Sales and Growth Rate.
Figure Global Racing Games Market Size
Figure Global Market Racing Games Sales and Growth Rate
Figure Global Market Racing Games Price Trend
Figure Global Market Racing Games Sales Market Share of Major Manufacturers in 2025
Figure Racing Games Revenue Market Share of Key Manufacturers in Global Market in 2025
Figure Racing Games Sales Market Share of Key Manufacturers in China Market in 2025
Figure Racing Games Revenue Market Share of Key Manufacturers in China Market, 2025
Figure 2025 Global Racing Games Market Share of Top 5 Manufacturers
Figure 2025 Global Racing Games First Tier, Second Tier and Third Tier Manufacturers (by Brand) and Market Share
Figure Global Racing Games Sales Revenue Market Share by Major Regions
Figure North America Racing Games Sales and Growth Rate
Figure North America Racing Games Revenue and Growth Rate
Figure Europe Market Racing Games Sales and Growth Rate
Figure Europe Market Racing Games Revenue and Growth Rate
Figure China Racing Games Sales and Growth Rate
Figure China Market Racing Games Revenue and Growth Rate
Figure Racing Games Sales and Growth Rate in Japan Market
Figure Racing Games Revenue and Growth Rate in Japan Market
Figure Global Price Trend of Racing Games by Product Type
Figure Global Price Trend of Racing Games by Application
Figure Racing Games Industry Chain
Figure Racing Games Chinese Companies SWOT Analysis
Figure Key Interview Objectives
The research methodology employed by VICResearch has been subjected by numerous procedures in order to guarantee the quality and accuracy of the data contained within the reports. The analysts are employed full-time and received more than six months training to satisfy the standard of VICResearch. VICResearch’s methodology can be divided into five stages:

Stage 1: Secondary research
The research team first works with magazines, industry trade group, and administration that operate in the research field. The information provided by our in-house documentation service helps us carrying out further research. Our team which has the experience as well as the knowledge efficiently extracts the accurate information from existing source.

Stage 2: Primary research: interviews with trade sources
After the first stage, the research team conducts large number of face-to-face or telephone interviews with the representative companies operating in the research field. The analysts attempt to obtain a chance to talk with leading players in the field as well as with small companies. The upstream suppliers, manufacturers, distributors, importers, installers, wholesalers and consumers are all included in the interviews. The data gathered during the interview is then carefully checked and compared with the secondary research.

Stage 3: Analysis of the gathered data
The analysis team checks and synthesizes the data gathered during the first two stages. To validate the data, a second series of interviews can be conducted.

Stage 4: Quantitative data
The quantitative data such as market estimates, production and capacity of manufacturer, market forecasts and investment feasibility is provided by VICResearch. The data is based on the estimates obtained during stage 3.
The research team also provides appreciation and analysis of the market and the quantitative data contained in the reports. The data is consequently unique to VICResearch.

Stage 5: Quality control
Before publishing, every report goes under a rigorous checking and editing process, which is done by experience management team to ensure the reliability of the published data. Each analyst in the research team receives support and on-going training which is part of the VICResearch’s internal quality process.
VIC Market Research focuses on providing market consulting services. As an independent third-party consulting firm, it is committed to providing in-depth market research and analysis reports.
CONTACT US
CN 020-31521856
+86-15323335301
market@vicmarketresearch.com
enquiry@vicmarketresearch.com