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Vic Market Research Co., Ltd. is pleased to announce the release of the “Global and Chinese Gaming Peripherals Market Insight Report 2025–2031.”
This comprehensive study is designed to provide a structured and in-depth analysis of the Gaming Peripherals industry, both domestically and internationally, with a focus on the following key areas:

1.An overview and assessment of the current development status and emerging trends in the Gaming Peripherals industry across global and Chinese markets.
2.Estimation of the overall market size of the Gaming Peripherals industry, along with a detailed analysis of market share by major countries.
3.Evaluation of the development potential within various segments of the Gaming Peripherals industry, analysis of downstream market demand, and an examination of the competitive landscape.
4.Identification and exploration of industry pain points, aiming to support stakeholders in addressing key challenges effectively.

This report integrates extensive desk research with qualitative interviews conducted with industry experts and insiders, ensuring both the objectivity and comprehensiveness of the findings and data.

The study provides a detailed examination of the production, consumption, import, and export dynamics of the Gaming Peripherals market in China. It also highlights key global and domestic manufacturers that play a significant role in the Chinese market, presenting core performance indicators such as sales volume, revenue, pricing, gross margin, and market share.

Furthermore, the report delivers a thorough analysis of segmented growth within the Gaming Peripherals product category, including differentiation by product types, pricing, sales, revenue, and application-specific market performance. Historical data from 2020 to 2024 is incorporated, with forward-looking projections extending through 2031.

In light of the significant uncertainty introduced by the U.S. tariff policy set to take effect in 2025, the report offers a dedicated analysis of its core impacts. This includes assessments of global and regional competitive dynamics, economic linkages, supply chain restructuring, and countries’ strategic responses. The report concludes with strategic recommendations and a forward-looking outlook for the Gaming Peripherals market.

1. Key Global Players in the Gaming Peripherals Industry:
Razer
Logitech G (ASTRO)
Turtle Beach
Corsair
Sennheiser
Plantronics
SteelSeries
Mad Catz
ROCCAT
QPAD
Thrustmaster
HyperX
Tt eSPORTS
Cooler Master
ZOWIE
Sharkoon
Trust
Microsoft


2.Global Gaming Peripherals Market, Segmented by Product Type:
Gaming Mouse
Gaming Keyboards
Headset
Controllers
Others


3. Global Gaming Peripherals Market, Segmented by Application
Personal
Commercial

4. Global Gaming Peripherals Market, by Geographical Region:
North America (USA and Canada)
Europe (Germany, UK, France, Italy and other European countries)
Asia-Pacific (China, Japan, Korea, Taiwan, Southeast Asia, India, etc.)
Latin America (Mexico and Brazil, etc.)
Middle East and Africa (Turkey and Saudi Arabia, etc.)
I. Gaming Peripherals Market Overview:

1.1 Product Definition and Statistical Scope

1.2 On the basis of different product types, Gaming Peripherals can be mainly categorized as follows:
Global Growth Trend of Gaming Peripherals by Product Type 2020 VS 2024 VS 2031
Gaming Mouse
Gaming Keyboards
Headset
Controllers
Others


1.3 From different applications, Gaming Peripherals mainly includes the following:
Global Different Applications Gaming Peripherals Growth Trend 2020 VS 2024 VS 2031
Personal
Commercial


1.4 Global Gaming Peripherals Development Status and Future Trends (2020-2031)
Global Market Gaming Peripherals Revenue and Growth Rate (2020-2031)
Global Market Gaming Peripherals Sales and Growth Rate (2020-2031)

II. Global Market Major Gaming Peripherals Manufacturers Analysis:

2.1 Global Market Key Manufacturers Gaming Peripherals Sales and Market Share
Global Market Key Manufacturers Gaming Peripherals Sales (2020-2025)
Global Market Major Manufacturers Gaming Peripherals Sales Market Share (2020-2025)

2.2 Global Market Key Manufacturers Gaming Peripherals Revenue and Market Share
Global Market Key Manufacturers Gaming Peripherals Revenue (2020-2025)
Global Market Key Manufacturers Gaming Peripherals Revenue Market Share (2020-2025)
Global Market Key Manufacturers Gaming Peripherals Revenue Ranking by 2024

2.3 Global Market Key Manufacturers Gaming Peripherals Price (2020-2025)

2.4 Global Market Major Manufacturers Gaming Peripherals Headquarter and Origin Distribution

2.5 Global Market Key Manufacturers Gaming Peripherals Establishment Date and Gaming Peripherals Commercialization Date

2.6 Global Market Major Manufacturers Gaming Peripherals Product Type and Application

2.7 Gaming Peripherals Industry Concentration, Competition Analysis
Gaming Peripherals Industry Concentration Analysis: Global Top 5 Manufacturers Market Share by 2024
Global Market Gaming Peripherals First Tier, Second Tier and Third Tier Manufacturers (Brand) and Market Share in 2024.

2.8 New Investments and Market M&A Activities

III. Profiles of the following key players:
Razer
Logitech G (ASTRO)
Turtle Beach
Corsair
Sennheiser
Plantronics
SteelSeries
Mad Catz
ROCCAT
QPAD
Thrustmaster
HyperX
Tt eSPORTS
Cooler Master
ZOWIE
Sharkoon
Trust
Microsoft


1. Basic Information, Gaming Peripherals Manufacturing Base, Headquarters, Competitors and Market Position.
2. Gaming Peripherals Product Specifications, Parameters, and Market Applications .
3. Gaming Peripherals Sales, Revenue, Price and Gross Margin in Global Market (2020-2025).
4. Company Profile and Key Businesses.
5. Latest Company News.

IV. Analysis of Different Product Types of Gaming Peripherals:

4.1 Global Market Gaming Peripherals Sales by Product Type (2020-2031)
Global Market Sales and Market Share of Gaming Peripherals by Product Type (2020-2025)
Global Market Sales Forecast of Gaming Peripherals by Different Product Types (2026-2031)

4.2 Global Market Gaming Peripherals Size by Product Type (2020-2031)
Global Market Gaming Peripherals Size and Market Share by Product Type (2020-2025)
Global Market Size Forecast of Gaming Peripherals by Product Type (2026-2031)

4.3 Global Market Price Trend of Gaming Peripherals by Product Type (2020-2031)

V. Analysis of Gaming Peripherals for Different Applications

5.1 Global Market Sales of Gaming Peripherals by Application (2020-2031)
Global Market Gaming Peripherals Sales and Market Share by Application (2020-2025)
Global Market Gaming Peripherals Sales Forecast by Application (2026-2031)

5.2 Global Market Gaming Peripherals Size and Market Share by Application (2020-2025)
Global Market Gaming Peripherals Size Forecast by Application (2026-2031)

5.3 Global Market Price Trend of Gaming Peripherals by Application (2020-2031)

VI. Industry Development Environment Analysis

6.1 Development Analysis of Gaming Peripherals Industry - Development Trend

6.2 Gaming Peripherals Industry Development Analysis - Manufacturer Barriers

6.3 Gaming Peripherals Industry Development Analysis - Driving Factors

6.4 Gaming Peripherals Industry Development Analysis - Restraints

6.5 SWOT Analysis of Gaming Peripherals Global Companies

6.6 Gaming Peripherals Industry Development Analysis - Industry Policies
Industry Authorities and Regulatory Framework
Industry-related Policy Trends
Industry Related Planning

VII. Industry Supply Chain Analysis

7.1 Industry Chain Introduction of Gaming Peripherals Industry
7.2 Gaming Peripherals Industry Chain Analysis - Upstream
7.3 Gaming Peripherals Industry Chain Analysis - Midstream
7.4 Gaming Peripherals Industry Chain Analysis - Downstream
7.5 Procurement Mode of Gaming Peripherals Industry
7.6 Production Mode of Gaming Peripherals Industry
7.7 Gaming Peripherals Industry Sales Model and Sales Channels

VIII. Global Local Gaming Peripherals Capacity, Production Analysis

8.1 Global Gaming Peripherals Supply and Demand Status and Forecast (2020-2031)
Global Gaming Peripherals Capacity, Production, Capacity Utilization and Development Trend (2020-2031)
Global Gaming Peripherals Production, Market Demand and Development Trend (2020-2031)

8.2 Global Gaming Peripherals Import and Export Analysis
Global Market Gaming Peripherals Main Import Sources
Global Market Gaming Peripherals Main Export Destinations

IX. Research Findings and Conclusion

X. Appendix

10.1 Research Methodology

10.2 Data Sources
Secondary Information Sources
Primary Information Sources

10.3 Data Interactive Validation

10.4 Disclaimer”
Table of Contents
Table : Growth Trends in Gaming Peripherals by Product Type
Table:Growth Trend of Different Applications
Table:Current Development Status of Gaming Peripherals Industry
Table:Development Trend of Gaming Peripherals
Table:Global Major Regions Production of Gaming Peripherals
Table:Global Major Regions Gaming Peripherals Production Market Share
Table:Global Market Major Manufacturers Gaming Peripherals Production Capacity
Table:Global Market Major Manufacturers Gaming Peripherals Sales, Sales Market Share, Sales Revenue
Table:Global Market Major Manufacturers Gaming Peripherals Sales Revenue Market Share, Price
Table: Global Key Manufacturers Gaming Peripherals Revenue Ranking by 2025
Table: China Market Major Manufacturers Gaming Peripherals Sales, Sales Market Share, Sales Revenue
Table: China Market Key Manufacturers Gaming Peripherals Sales Revenue Market Share, Sales Price
Table: China Key Manufacturers Gaming Peripherals Revenue Ranking by 2025
Table: Global Major Manufacturers Gaming Peripherals Production Distribution and Commercialization Date
Table:Global Major Manufacturers Gaming Peripherals Product Type List
Table: Global Key Manufacturers Market Position of Gaming Peripherals in 2025 (First Tier, Second Tier and Third Tier)
Table: Global Gaming Peripherals Market Analysis of Current Status of Investments, Mergers & Acquisitions, and Others
Table: Global Major Regions Gaming Peripherals Sales Revenue
Table: Global Major Regions Gaming Peripherals Sales Revenue Market Share
Table: Global Major Regions Gaming Peripherals Revenue Market Share
Table: Global Major Regions Gaming Peripherals Sales Volume
Table: Global Major Regions Gaming Peripherals Sales Market Share
Table : Global Major Regions Gaming Peripherals Sales Share
Table : The following companies:
Razer
Logitech G (ASTRO)
Turtle Beach
Corsair
Sennheiser
Plantronics
SteelSeries
Mad Catz
ROCCAT
QPAD
Thrustmaster
HyperX
Tt eSPORTS
Cooler Master
ZOWIE
Sharkoon
Trust
Microsoft

Gaming Peripherals Manufacturing Base, Sales Area, Competitors and Market Position
Gaming Peripherals Product Specifications, Parameters and Market Applications
Gaming Peripherals Sales, Revenue, Price and Gross Margin
Company Profile and Major Businesses
Latest Company News

Table: Global Sales of Gaming Peripherals by Product Type
Table: Global Sales Market Share of Gaming Peripherals by Product Type
Table: Global Sales Forecast of Gaming Peripherals by Product Type
Table: Global Sales Market Share Forecast of Gaming Peripherals by Product Type
Table: Global Revenue of Gaming Peripherals by Product Type
Table: Global Gaming Peripherals Revenue Market Share by Product Type
Table: Global Revenue Forecast of Gaming Peripherals by Product Type
Table: Global Revenue Market Share Forecast of Gaming Peripherals by Product Type
Table: Global Price Trend of Gaming Peripherals by Product Type
Table: Global Sales of Gaming Peripherals by Application
Table: Global Sales Market Share of Gaming Peripherals by Application
Table: Global Sales Forecast of Gaming Peripherals by Application
Table: Global Gaming Peripherals Sales Market Share Forecast by Application
Table: Global Gaming Peripherals Revenue by Application
Table: Global Gaming Peripherals Revenue Market Share by Application
Table: Global Gaming Peripherals Revenue Forecast by Application
Table: Global Gaming Peripherals Revenue Market Share Forecast by Application
Table: Global Price Trend of Gaming Peripherals by Application
Table: List of Gaming Peripherals Upstream Raw Material Suppliers and Contact Information
Table: List of Typical Customers of Gaming Peripherals
Table: Gaming Peripherals Main Sales Modes and Sales Channels
Table: Development Opportunities and Key Driving Factors of Gaming Peripherals Industry
Table: Risks Faced by Gaming Peripherals Industry Development
Table: Gaming Peripherals Industry Policy Analysis
Table: Research Scope
Table: List of Analysts
Chart Catalog
Figure Gaming Peripherals Product Picture
Figure Global Production Market Share of Gaming Peripherals by Product Type
Figure Global Gaming Peripherals Consumption Market Share by Application
Figure Global Gaming Peripherals Capacity, Production, Capacity Utilization and Development Trend
Figure Global Gaming Peripherals Production, Demand and Development Trend
Figure Global Gaming Peripherals Production Market Share by Major Regions
Figure China Gaming Peripherals Capacity, Production, Capacity Utilization and Development Trend
Figure China Gaming Peripherals Production, Market Demand and Development Trend
Figure Global Gaming Peripherals Market Sales and Growth Rate.
Figure Global Gaming Peripherals Market Size
Figure Global Market Gaming Peripherals Sales and Growth Rate
Figure Global Market Gaming Peripherals Price Trend
Figure Global Market Gaming Peripherals Sales Market Share of Major Manufacturers in 2025
Figure Gaming Peripherals Revenue Market Share of Key Manufacturers in Global Market in 2025
Figure Gaming Peripherals Sales Market Share of Key Manufacturers in China Market in 2025
Figure Gaming Peripherals Revenue Market Share of Key Manufacturers in China Market, 2025
Figure 2025 Global Gaming Peripherals Market Share of Top 5 Manufacturers
Figure 2025 Global Gaming Peripherals First Tier, Second Tier and Third Tier Manufacturers (by Brand) and Market Share
Figure Global Gaming Peripherals Sales Revenue Market Share by Major Regions
Figure North America Gaming Peripherals Sales and Growth Rate
Figure North America Gaming Peripherals Revenue and Growth Rate
Figure Europe Market Gaming Peripherals Sales and Growth Rate
Figure Europe Market Gaming Peripherals Revenue and Growth Rate
Figure China Gaming Peripherals Sales and Growth Rate
Figure China Market Gaming Peripherals Revenue and Growth Rate
Figure Gaming Peripherals Sales and Growth Rate in Japan Market
Figure Gaming Peripherals Revenue and Growth Rate in Japan Market
Figure Global Price Trend of Gaming Peripherals by Product Type
Figure Global Price Trend of Gaming Peripherals by Application
Figure Gaming Peripherals Industry Chain
Figure Gaming Peripherals Chinese Companies SWOT Analysis
Figure Key Interview Objectives
The research methodology employed by VICResearch has been subjected by numerous procedures in order to guarantee the quality and accuracy of the data contained within the reports. The analysts are employed full-time and received more than six months training to satisfy the standard of VICResearch. VICResearch’s methodology can be divided into five stages:

Stage 1: Secondary research
The research team first works with magazines, industry trade group, and administration that operate in the research field. The information provided by our in-house documentation service helps us carrying out further research. Our team which has the experience as well as the knowledge efficiently extracts the accurate information from existing source.

Stage 2: Primary research: interviews with trade sources
After the first stage, the research team conducts large number of face-to-face or telephone interviews with the representative companies operating in the research field. The analysts attempt to obtain a chance to talk with leading players in the field as well as with small companies. The upstream suppliers, manufacturers, distributors, importers, installers, wholesalers and consumers are all included in the interviews. The data gathered during the interview is then carefully checked and compared with the secondary research.

Stage 3: Analysis of the gathered data
The analysis team checks and synthesizes the data gathered during the first two stages. To validate the data, a second series of interviews can be conducted.

Stage 4: Quantitative data
The quantitative data such as market estimates, production and capacity of manufacturer, market forecasts and investment feasibility is provided by VICResearch. The data is based on the estimates obtained during stage 3.
The research team also provides appreciation and analysis of the market and the quantitative data contained in the reports. The data is consequently unique to VICResearch.

Stage 5: Quality control
Before publishing, every report goes under a rigorous checking and editing process, which is done by experience management team to ensure the reliability of the published data. Each analyst in the research team receives support and on-going training which is part of the VICResearch’s internal quality process.
VIC Market Research focuses on providing market consulting services. As an independent third-party consulting firm, it is committed to providing in-depth market research and analysis reports.
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