CN 020-31521856    +86-15323335301
market@vicmarketresearch.com
中文
OVERVIEW

Vic Market Research Co., Ltd. is pleased to announce the release of the “Global and Chinese In-flight Entertainment (IFE) Market Insight Report 2025–2031.”
This comprehensive study is designed to provide a structured and in-depth analysis of the In-flight Entertainment (IFE) industry, both domestically and internationally, with a focus on the following key areas:

1.An overview and assessment of the current development status and emerging trends in the In-flight Entertainment (IFE) industry across global and Chinese markets.
2.Estimation of the overall market size of the In-flight Entertainment (IFE) industry, along with a detailed analysis of market share by major countries.
3.Evaluation of the development potential within various segments of the In-flight Entertainment (IFE) industry, analysis of downstream market demand, and an examination of the competitive landscape.
4.Identification and exploration of industry pain points, aiming to support stakeholders in addressing key challenges effectively.

This report integrates extensive desk research with qualitative interviews conducted with industry experts and insiders, ensuring both the objectivity and comprehensiveness of the findings and data.

The study provides a detailed examination of the production, consumption, import, and export dynamics of the In-flight Entertainment (IFE) market in China. It also highlights key global and domestic manufacturers that play a significant role in the Chinese market, presenting core performance indicators such as sales volume, revenue, pricing, gross margin, and market share.

Furthermore, the report delivers a thorough analysis of segmented growth within the In-flight Entertainment (IFE) product category, including differentiation by product types, pricing, sales, revenue, and application-specific market performance. Historical data from 2020 to 2024 is incorporated, with forward-looking projections extending through 2031.

In light of the significant uncertainty introduced by the U.S. tariff policy set to take effect in 2025, the report offers a dedicated analysis of its core impacts. This includes assessments of global and regional competitive dynamics, economic linkages, supply chain restructuring, and countries’ strategic responses. The report concludes with strategic recommendations and a forward-looking outlook for the In-flight Entertainment (IFE) market.

1. Key Global Players in the In-flight Entertainment (IFE) Industry:
Gogo LLC
Global Eagle Entertainment, Inc.
Thales Group
Zodiac Aerospace
Honeywell International
Panasonic Avionics Corporation
Viasat Inc.
Rockwell Collins
Lufthansa Systems GmbH & Co. Kg
SITAONAIR


2.Global In-flight Entertainment (IFE) Market, Segmented by Product Type:
IFE Hardware
IFE Connectivity and Communication
IFE Content


3. Global In-flight Entertainment (IFE) Market, Segmented by Application
Narrow Body Aircraft
Wide Body Aircraft
Others

4. Global In-flight Entertainment (IFE) Market, by Geographical Region:
North America (USA and Canada)
Europe (Germany, UK, France, Italy and other European countries)
Asia-Pacific (China, Japan, Korea, Taiwan, Southeast Asia, India, etc.)
Latin America (Mexico and Brazil, etc.)
Middle East and Africa (Turkey and Saudi Arabia, etc.)
I. In-flight Entertainment (IFE) Market Overview:

1.1 Product Definition and Statistical Scope

1.2 On the basis of different product types, In-flight Entertainment (IFE) can be mainly categorized as follows:
Global Growth Trend of In-flight Entertainment (IFE) by Product Type 2020 VS 2024 VS 2031
IFE Hardware
IFE Connectivity and Communication
IFE Content


1.3 From different applications, In-flight Entertainment (IFE) mainly includes the following:
Global Different Applications In-flight Entertainment (IFE) Growth Trend 2020 VS 2024 VS 2031
Narrow Body Aircraft
Wide Body Aircraft
Others


1.4 Global In-flight Entertainment (IFE) Development Status and Future Trends (2020-2031)
Global Market In-flight Entertainment (IFE) Revenue and Growth Rate (2020-2031)
Global Market In-flight Entertainment (IFE) Sales and Growth Rate (2020-2031)

II. Global Market Major In-flight Entertainment (IFE) Manufacturers Analysis:

2.1 Global Market Key Manufacturers In-flight Entertainment (IFE) Sales and Market Share
Global Market Key Manufacturers In-flight Entertainment (IFE) Sales (2020-2025)
Global Market Major Manufacturers In-flight Entertainment (IFE) Sales Market Share (2020-2025)

2.2 Global Market Key Manufacturers In-flight Entertainment (IFE) Revenue and Market Share
Global Market Key Manufacturers In-flight Entertainment (IFE) Revenue (2020-2025)
Global Market Key Manufacturers In-flight Entertainment (IFE) Revenue Market Share (2020-2025)
Global Market Key Manufacturers In-flight Entertainment (IFE) Revenue Ranking by 2024

2.3 Global Market Key Manufacturers In-flight Entertainment (IFE) Price (2020-2025)

2.4 Global Market Major Manufacturers In-flight Entertainment (IFE) Headquarter and Origin Distribution

2.5 Global Market Key Manufacturers In-flight Entertainment (IFE) Establishment Date and In-flight Entertainment (IFE) Commercialization Date

2.6 Global Market Major Manufacturers In-flight Entertainment (IFE) Product Type and Application

2.7 In-flight Entertainment (IFE) Industry Concentration, Competition Analysis
In-flight Entertainment (IFE) Industry Concentration Analysis: Global Top 5 Manufacturers Market Share by 2024
Global Market In-flight Entertainment (IFE) First Tier, Second Tier and Third Tier Manufacturers (Brand) and Market Share in 2024.

2.8 New Investments and Market M&A Activities

III. Profiles of the following key players:
Gogo LLC
Global Eagle Entertainment, Inc.
Thales Group
Zodiac Aerospace
Honeywell International
Panasonic Avionics Corporation
Viasat Inc.
Rockwell Collins
Lufthansa Systems GmbH & Co. Kg
SITAONAIR


1. Basic Information, In-flight Entertainment (IFE) Manufacturing Base, Headquarters, Competitors and Market Position.
2. In-flight Entertainment (IFE) Product Specifications, Parameters, and Market Applications .
3. In-flight Entertainment (IFE) Sales, Revenue, Price and Gross Margin in Global Market (2020-2025).
4. Company Profile and Key Businesses.
5. Latest Company News.

IV. Analysis of Different Product Types of In-flight Entertainment (IFE):

4.1 Global Market In-flight Entertainment (IFE) Sales by Product Type (2020-2031)
Global Market Sales and Market Share of In-flight Entertainment (IFE) by Product Type (2020-2025)
Global Market Sales Forecast of In-flight Entertainment (IFE) by Different Product Types (2026-2031)

4.2 Global Market In-flight Entertainment (IFE) Size by Product Type (2020-2031)
Global Market In-flight Entertainment (IFE) Size and Market Share by Product Type (2020-2025)
Global Market Size Forecast of In-flight Entertainment (IFE) by Product Type (2026-2031)

4.3 Global Market Price Trend of In-flight Entertainment (IFE) by Product Type (2020-2031)

V. Analysis of In-flight Entertainment (IFE) for Different Applications

5.1 Global Market Sales of In-flight Entertainment (IFE) by Application (2020-2031)
Global Market In-flight Entertainment (IFE) Sales and Market Share by Application (2020-2025)
Global Market In-flight Entertainment (IFE) Sales Forecast by Application (2026-2031)

5.2 Global Market In-flight Entertainment (IFE) Size and Market Share by Application (2020-2025)
Global Market In-flight Entertainment (IFE) Size Forecast by Application (2026-2031)

5.3 Global Market Price Trend of In-flight Entertainment (IFE) by Application (2020-2031)

VI. Industry Development Environment Analysis

6.1 Development Analysis of In-flight Entertainment (IFE) Industry - Development Trend

6.2 In-flight Entertainment (IFE) Industry Development Analysis - Manufacturer Barriers

6.3 In-flight Entertainment (IFE) Industry Development Analysis - Driving Factors

6.4 In-flight Entertainment (IFE) Industry Development Analysis - Restraints

6.5 SWOT Analysis of In-flight Entertainment (IFE) Global Companies

6.6 In-flight Entertainment (IFE) Industry Development Analysis - Industry Policies
Industry Authorities and Regulatory Framework
Industry-related Policy Trends
Industry Related Planning

VII. Industry Supply Chain Analysis

7.1 Industry Chain Introduction of In-flight Entertainment (IFE) Industry
7.2 In-flight Entertainment (IFE) Industry Chain Analysis - Upstream
7.3 In-flight Entertainment (IFE) Industry Chain Analysis - Midstream
7.4 In-flight Entertainment (IFE) Industry Chain Analysis - Downstream
7.5 Procurement Mode of In-flight Entertainment (IFE) Industry
7.6 Production Mode of In-flight Entertainment (IFE) Industry
7.7 In-flight Entertainment (IFE) Industry Sales Model and Sales Channels

VIII. Global Local In-flight Entertainment (IFE) Capacity, Production Analysis

8.1 Global In-flight Entertainment (IFE) Supply and Demand Status and Forecast (2020-2031)
Global In-flight Entertainment (IFE) Capacity, Production, Capacity Utilization and Development Trend (2020-2031)
Global In-flight Entertainment (IFE) Production, Market Demand and Development Trend (2020-2031)

8.2 Global In-flight Entertainment (IFE) Import and Export Analysis
Global Market In-flight Entertainment (IFE) Main Import Sources
Global Market In-flight Entertainment (IFE) Main Export Destinations

IX. Research Findings and Conclusion

X. Appendix

10.1 Research Methodology

10.2 Data Sources
Secondary Information Sources
Primary Information Sources

10.3 Data Interactive Validation

10.4 Disclaimer”
Table of Contents
Table : Growth Trends in In-flight Entertainment (IFE) by Product Type
Table:Growth Trend of Different Applications
Table:Current Development Status of In-flight Entertainment (IFE) Industry
Table:Development Trend of In-flight Entertainment (IFE)
Table:Global Major Regions Production of In-flight Entertainment (IFE)
Table:Global Major Regions In-flight Entertainment (IFE) Production Market Share
Table:Global Market Major Manufacturers In-flight Entertainment (IFE) Production Capacity
Table:Global Market Major Manufacturers In-flight Entertainment (IFE) Sales, Sales Market Share, Sales Revenue
Table:Global Market Major Manufacturers In-flight Entertainment (IFE) Sales Revenue Market Share, Price
Table: Global Key Manufacturers In-flight Entertainment (IFE) Revenue Ranking by 2025
Table: China Market Major Manufacturers In-flight Entertainment (IFE) Sales, Sales Market Share, Sales Revenue
Table: China Market Key Manufacturers In-flight Entertainment (IFE) Sales Revenue Market Share, Sales Price
Table: China Key Manufacturers In-flight Entertainment (IFE) Revenue Ranking by 2025
Table: Global Major Manufacturers In-flight Entertainment (IFE) Production Distribution and Commercialization Date
Table:Global Major Manufacturers In-flight Entertainment (IFE) Product Type List
Table: Global Key Manufacturers Market Position of In-flight Entertainment (IFE) in 2025 (First Tier, Second Tier and Third Tier)
Table: Global In-flight Entertainment (IFE) Market Analysis of Current Status of Investments, Mergers & Acquisitions, and Others
Table: Global Major Regions In-flight Entertainment (IFE) Sales Revenue
Table: Global Major Regions In-flight Entertainment (IFE) Sales Revenue Market Share
Table: Global Major Regions In-flight Entertainment (IFE) Revenue Market Share
Table: Global Major Regions In-flight Entertainment (IFE) Sales Volume
Table: Global Major Regions In-flight Entertainment (IFE) Sales Market Share
Table : Global Major Regions In-flight Entertainment (IFE) Sales Share
Table : The following companies:
Gogo LLC
Global Eagle Entertainment, Inc.
Thales Group
Zodiac Aerospace
Honeywell International
Panasonic Avionics Corporation
Viasat Inc.
Rockwell Collins
Lufthansa Systems GmbH & Co. Kg
SITAONAIR

In-flight Entertainment (IFE) Manufacturing Base, Sales Area, Competitors and Market Position
In-flight Entertainment (IFE) Product Specifications, Parameters and Market Applications
In-flight Entertainment (IFE) Sales, Revenue, Price and Gross Margin
Company Profile and Major Businesses
Latest Company News

Table: Global Sales of In-flight Entertainment (IFE) by Product Type
Table: Global Sales Market Share of In-flight Entertainment (IFE) by Product Type
Table: Global Sales Forecast of In-flight Entertainment (IFE) by Product Type
Table: Global Sales Market Share Forecast of In-flight Entertainment (IFE) by Product Type
Table: Global Revenue of In-flight Entertainment (IFE) by Product Type
Table: Global In-flight Entertainment (IFE) Revenue Market Share by Product Type
Table: Global Revenue Forecast of In-flight Entertainment (IFE) by Product Type
Table: Global Revenue Market Share Forecast of In-flight Entertainment (IFE) by Product Type
Table: Global Price Trend of In-flight Entertainment (IFE) by Product Type
Table: Global Sales of In-flight Entertainment (IFE) by Application
Table: Global Sales Market Share of In-flight Entertainment (IFE) by Application
Table: Global Sales Forecast of In-flight Entertainment (IFE) by Application
Table: Global In-flight Entertainment (IFE) Sales Market Share Forecast by Application
Table: Global In-flight Entertainment (IFE) Revenue by Application
Table: Global In-flight Entertainment (IFE) Revenue Market Share by Application
Table: Global In-flight Entertainment (IFE) Revenue Forecast by Application
Table: Global In-flight Entertainment (IFE) Revenue Market Share Forecast by Application
Table: Global Price Trend of In-flight Entertainment (IFE) by Application
Table: List of In-flight Entertainment (IFE) Upstream Raw Material Suppliers and Contact Information
Table: List of Typical Customers of In-flight Entertainment (IFE)
Table: In-flight Entertainment (IFE) Main Sales Modes and Sales Channels
Table: Development Opportunities and Key Driving Factors of In-flight Entertainment (IFE) Industry
Table: Risks Faced by In-flight Entertainment (IFE) Industry Development
Table: In-flight Entertainment (IFE) Industry Policy Analysis
Table: Research Scope
Table: List of Analysts
Chart Catalog
Figure In-flight Entertainment (IFE) Product Picture
Figure Global Production Market Share of In-flight Entertainment (IFE) by Product Type
Figure Global In-flight Entertainment (IFE) Consumption Market Share by Application
Figure Global In-flight Entertainment (IFE) Capacity, Production, Capacity Utilization and Development Trend
Figure Global In-flight Entertainment (IFE) Production, Demand and Development Trend
Figure Global In-flight Entertainment (IFE) Production Market Share by Major Regions
Figure China In-flight Entertainment (IFE) Capacity, Production, Capacity Utilization and Development Trend
Figure China In-flight Entertainment (IFE) Production, Market Demand and Development Trend
Figure Global In-flight Entertainment (IFE) Market Sales and Growth Rate.
Figure Global In-flight Entertainment (IFE) Market Size
Figure Global Market In-flight Entertainment (IFE) Sales and Growth Rate
Figure Global Market In-flight Entertainment (IFE) Price Trend
Figure Global Market In-flight Entertainment (IFE) Sales Market Share of Major Manufacturers in 2025
Figure In-flight Entertainment (IFE) Revenue Market Share of Key Manufacturers in Global Market in 2025
Figure In-flight Entertainment (IFE) Sales Market Share of Key Manufacturers in China Market in 2025
Figure In-flight Entertainment (IFE) Revenue Market Share of Key Manufacturers in China Market, 2025
Figure 2025 Global In-flight Entertainment (IFE) Market Share of Top 5 Manufacturers
Figure 2025 Global In-flight Entertainment (IFE) First Tier, Second Tier and Third Tier Manufacturers (by Brand) and Market Share
Figure Global In-flight Entertainment (IFE) Sales Revenue Market Share by Major Regions
Figure North America In-flight Entertainment (IFE) Sales and Growth Rate
Figure North America In-flight Entertainment (IFE) Revenue and Growth Rate
Figure Europe Market In-flight Entertainment (IFE) Sales and Growth Rate
Figure Europe Market In-flight Entertainment (IFE) Revenue and Growth Rate
Figure China In-flight Entertainment (IFE) Sales and Growth Rate
Figure China Market In-flight Entertainment (IFE) Revenue and Growth Rate
Figure In-flight Entertainment (IFE) Sales and Growth Rate in Japan Market
Figure In-flight Entertainment (IFE) Revenue and Growth Rate in Japan Market
Figure Global Price Trend of In-flight Entertainment (IFE) by Product Type
Figure Global Price Trend of In-flight Entertainment (IFE) by Application
Figure In-flight Entertainment (IFE) Industry Chain
Figure In-flight Entertainment (IFE) Chinese Companies SWOT Analysis
Figure Key Interview Objectives
The research methodology employed by VICResearch has been subjected by numerous procedures in order to guarantee the quality and accuracy of the data contained within the reports. The analysts are employed full-time and received more than six months training to satisfy the standard of VICResearch. VICResearch’s methodology can be divided into five stages:

Stage 1: Secondary research
The research team first works with magazines, industry trade group, and administration that operate in the research field. The information provided by our in-house documentation service helps us carrying out further research. Our team which has the experience as well as the knowledge efficiently extracts the accurate information from existing source.

Stage 2: Primary research: interviews with trade sources
After the first stage, the research team conducts large number of face-to-face or telephone interviews with the representative companies operating in the research field. The analysts attempt to obtain a chance to talk with leading players in the field as well as with small companies. The upstream suppliers, manufacturers, distributors, importers, installers, wholesalers and consumers are all included in the interviews. The data gathered during the interview is then carefully checked and compared with the secondary research.

Stage 3: Analysis of the gathered data
The analysis team checks and synthesizes the data gathered during the first two stages. To validate the data, a second series of interviews can be conducted.

Stage 4: Quantitative data
The quantitative data such as market estimates, production and capacity of manufacturer, market forecasts and investment feasibility is provided by VICResearch. The data is based on the estimates obtained during stage 3.
The research team also provides appreciation and analysis of the market and the quantitative data contained in the reports. The data is consequently unique to VICResearch.

Stage 5: Quality control
Before publishing, every report goes under a rigorous checking and editing process, which is done by experience management team to ensure the reliability of the published data. Each analyst in the research team receives support and on-going training which is part of the VICResearch’s internal quality process.
VIC Market Research focuses on providing market consulting services. As an independent third-party consulting firm, it is committed to providing in-depth market research and analysis reports.
CONTACT US
CN 020-31521856
+86-15323335301
market@vicmarketresearch.com
enquiry@vicmarketresearch.com