Summary
The global and Chinese economies were hit hard in 2020, and the global GDP grew by XX% in 2021. Although the global growth prospects improved and there was a V-shaped rebound, this does not mean that the economy has really recovered to the level before the epidemic. The vast majority of countries are still in the stage of recovery after heavy damage and are far from achieving real recovery.
2023 is a year of continuous recovery. Global supply chain disturbance, geopolitical tension, energy price fluctuation, local labor shortage and rising raw material prices will affect the resilience of economic recovery. The International Monetary Fund (IMF) predicts that the world economy will grow by XX% in 2023, of which the U.S. economy will grow by about XX%. Driven by China and India, Asia is expected to become the fastest growing region in the world in 2023. However, China's economic growth has slowed down. The 2023 government work report shows that the expected target of economic growth is set at about XX%.
According to research, China has set a growth rate of about XX%, which not only focuses on the speed of economic growth, but also anchors the quality of economic development. Scientific and technological innovation, economic and social digitization and green development will be the long-term goals of China's economic development. It is expected that in 2023, major economies such as the United States, Europe and China will introduce more favorable policies to drive the development of switching power supply industry.
VIC Research released the 《Global PC Gaming Mouse Market Segment Research Report 2023》, which aims to sort out the development status and trends of the PC Gaming Mouse industry at home and abroad, estimate the overall market scale of the PC Gaming Mouse industry and the market share of major countries, PC Gaming Mouse industry, and study and judge the downstream market demand of PC Gaming Mouse through systematic research, Analyze the competition pattern of PC Gaming Mouse, so as to help solve the pain points of various stakeholders in PC Gaming Mouse industry. This industry research report combines desktop research, qualitative interviews with insiders or experts and other methods to strive for the objectivity and integrity of conclusions and data.
Regional Segmentation (Value; Revenue, USD Million, 2019-2028) of PC Gaming Mouse Market by VIC Research Include
USA
Europe
China
Japan
India
Korea
Southeast Asia
Competitive Analysis; Who are the Major Players in PC Gaming Mouse Market?
Razer
Corsair
A4TECH
Logitech
RAPOO
Genius(KYE Systems Corp)
SteelSeries
MADCATZ
Roccat
Mionix
COUGAR
AZio
Major Type of PC Gaming Mouse Covered in VIC Research report:
Wireless Mouse
Wire Mouse
Application Segments Covered in VIC Research Market
Entertainment Place
Private Used
For any other requirements, please feel free to contact us and we will provide you customized report.
Table of Contents
Global PC Gaming Mouse Market Segment Research Report 2023
1. Research Scope
2. Market Overview
2.1 Product Introduction, Application, Picture
2.2 Global PC Gaming Mouse Market by Value
2.2.1 Global PC Gaming Mouse Revenue by Type
2.2.2 Global PC Gaming Mouse Market by Value
2.3 Global PC Gaming Mouse Market by Sales
2.3.1 Global PC Gaming Mouse Sales by Type
2.3.2 Global PC Gaming Mouse Market by Sales
3. The Major Driver of PC Gaming Mouse Industry
3.1 Historical & Forecast Global PC Gaming Mouse Sales and Revenue (2019-2028)
3.2 Largest Application for PC Gaming Mouse (2019-2028)
3.3 The Major Downstream Company in China Market 2023
4. Global and Regional PC Gaming Mouse Market
4.1 Regional Market Size in Terms of Sales (2023 & 2028)
4.2 Regional Market Share in Terms of Revenue (2023 & 2028)
4.3 Concentration Ratio (CR5& CR10) of PC Gaming Mouse Market
4.4 Mergers & Acquisitions, Expansion Plans
5. US PC Gaming Mouse Sales (2019-2028)
5.1 Current and Estimated Sales Breakdown by Type (2019-2028)
5.2 Current and Estimated Sales Breakdown by Application (2019-2028)
5.3 Current and Estimated Revenue Breakdown by Type (2019-2028)
5.4 Current and Estimated Revenue Breakdown by Application (2019-2028)
6. Europe PC Gaming Mouse Sales (2019-2028)
6.1 Current and Estimated Sales Breakdown by Type (2019-2028)
6.2 Current and Estimated Sales Breakdown by Application (2019-2028)
6.3 Current and Estimated Revenue Breakdown by Type (2019-2028)
6.4 Current and Estimated Revenue Breakdown by Application (2019-2028)
7. China PC Gaming Mouse Sales (2019-2028)
7.1 Current and Estimated Sales Breakdown by Type (2019-2028)
7.2 Current and Estimated Sales Breakdown by Application (2019-2028)
7.3 Current and Estimated Revenue Breakdown by Type (2019-2028)
7.4 Current and Estimated Revenue Breakdown by Application (2019-2028)
8. Japan PC Gaming Mouse Sales (2019-2028)
8.1 Current and Estimated Sales Breakdown by Type (2019-2028)
8.2 Current and Estimated Sales Breakdown by Application (2019-2028)
8.3 Current and Estimated Revenue Breakdown by Type (2019-2028)
8.4 Current and Estimated Revenue Breakdown by Application (2019-2028)
9. India PC Gaming Mouse Sales (2019-2028)
9.1 Current and Estimated Sales Breakdown by Type (2019-2028)
9.2 Current and Estimated Sales Breakdown by Application (2019-2028)
9.3 Current and Estimated Revenue Breakdown by Type (2019-2028)
9.4 Current and Estimated Revenue Breakdown by Application (2019-2028)
10. Korea PC Gaming Mouse Sales (2019-2028)
10.1 Current and Estimated Sales Breakdown by Type (2019-2028)
10.2 Current and Estimated Sales Breakdown by Application (2019-2028)
10.3 Current and Estimated Revenue Breakdown by Type (2019-2028)
10.4 Current and Estimated Revenue Breakdown by Application (2019-2028)
11. Southeast Asia PC Gaming Mouse Sales (2019-2028)
11.1 Current and Estimated Sales Breakdown by Type (2019-2028)
11.2 Current and Estimated Sales Breakdown by Application (2019-2028)
11.3 Current and Estimated Revenue Breakdown by Type (2019-2028)
11.4 Current and Estimated Revenue Breakdown by Application (2019-2028)
12. South America PC Gaming Mouse Sales (2019-2028)
12.1 Current and Estimated Sales Breakdown by Type (2019-2028)
12.2 Current and Estimated Sales Breakdown by Application (2019-2028)
12.3 Current and Estimated Revenue Breakdown by Type (2019-2028)
12.4 Current and Estimated Revenue Breakdown by Application (2019-2028)
13. Global PC Gaming Mouse Average Price Trend
13.1 Market Price for Each Type of PC Gaming Mouse in US (2019-2023)
13.2 Market Price for Each Type of PC Gaming Mouse in Europe (2019-2023)
13.3 Market Price for Each Type of PC Gaming Mouse in China (2019-2023)
13.4 Market Price for Each Type of PC Gaming Mouse in Japan (2019-2023)
13.5 Market Price for Each Type of PC Gaming Mouse in India (2019-2023)
13.6 Market Price for Each Type of PC Gaming Mouse in Korea (2019-2023)
13.7 Market Price for Each Type of PC Gaming Mouse in Southeast Asia (2019-2023)
13.8 Market Price for Each Type of PC Gaming Mouse in South America (2019-2023)
14. Industrial Chain (Impact of COVID-19)
14.1 PC Gaming Mouse Industrial Chain Analysis
14.2 Downstream
14.3 Impact of COVID-19
14.4 Post-pandemic Era
14.5 Technology Trends of PC Gaming Mouse
15. PC Gaming Mouse Competitive Landscape
15.1 Razer
15.1.1 Razer Company Profiles
15.1.2 Razer Product Introduction
15.1.3 Razer PC Gaming Mouse Sales, Revenue (2019-2023)
15.1.4 Strategic initiatives
15.2 Corsair
15.2.1 Corsair Company Profiles
15.2.2 Corsair Product Introduction
15.2.3 Corsair PC Gaming Mouse Sales, Revenue (2019-2023)
15.2.4 Strategic initiatives
15.3 A4TECH
15.3.1 A4TECH Company Profiles
15.3.2 A4TECH Product Introduction
15.3.3 A4TECH PC Gaming Mouse Sales, Revenue (2019-2023)
15.3.4 Strategic initiatives
15.4 Logitech
15.4.1 Logitech Company Profiles
15.4.2 Logitech Product Introduction
15.4.3 Logitech PC Gaming Mouse Sales, Revenue (2019-2023)
15.4.4 Strategic initiatives
15.5 RAPOO
15.5.1 RAPOO Company Profiles
15.5.2 RAPOO Product Introduction
15.5.3 RAPOO PC Gaming Mouse Sales, Revenue (2019-2023)
15.5.4 Strategic initiatives
15.6 Genius(KYE Systems Corp)
15.6.1 Genius(KYE Systems Corp) Company Profiles
15.6.2 Genius(KYE Systems Corp) Product Introduction
15.6.3 Genius(KYE Systems Corp) PC Gaming Mouse Sales, Revenue (2019-2023)
15.6.4 Strategic initiatives
15.7 SteelSeries
15.7.1 SteelSeries Company Profiles
15.7.2 SteelSeries Product Introduction
15.7.3 SteelSeries PC Gaming Mouse Sales, Revenue (2019-2023)
15.7.4 Strategic initiatives
15.8 MADCATZ
15.8.1 MADCATZ Company Profiles
15.8.2 MADCATZ Product Introduction
15.8.3 MADCATZ PC Gaming Mouse Sales, Revenue (2019-2023)
15.8.4 Strategic initiatives
15.9 Roccat
15.9.1 Roccat Company Profiles
15.9.2 Roccat Product Introduction
15.9.3 Roccat PC Gaming Mouse Sales, Revenue (2019-2023)
15.9.4 Strategic initiatives
15.10 Mionix
15.10.1 Mionix Company Profiles
15.10.2 Mionix Product Introduction
15.10.3 Mionix PC Gaming Mouse Sales, Revenue (2019-2023)
15.10.4 Strategic initiatives
15.11 COUGAR
15.12 AZio
16. Conclusion
17. Methodology and Data Source
List of Tables and Figures
Figure 1. Total Sales by Application of PC Gaming Mouse Industry (Volume)
Figure 2. PC Gaming Mouse Sales by Regions in 2023
Figure 3. Regional Market Share in Terms of Revenue (2023&2028)
Figure 4. The Top 10 and 5 Players Market Share by PC Gaming Mouse Revenue in 2023
Figure 5. US PC Gaming Mouse Sales (2019-2028)
Figure 6. Sales Breakdown by Type (%)
Figure 7. Sales Breakdown by Type (%)
Figure 8. Sales Breakdown by Application (%)
Figure 9. Revenue Breakdown by Type (%)
Figure 10. Revenue Breakdown by Application (%)
Figure 11. Europe PC Gaming Mouse Sales (2019-2028)
Figure 12. Sales Breakdown by Type (%)
Figure 13. Sales Breakdown by Type (%)
Figure 14. Sales Breakdown by Application (%)
Figure 15. Revenue Breakdown by Type (%)
Figure 16. Revenue Breakdown by Application (%)
Figure 17. China PC Gaming Mouse Sales (2019-2028)
Figure 18. Sales Breakdown by Type (%)
Figure 19. Sales Breakdown by Type (%)
Figure 20. Sales Breakdown by Application (%)
Figure 21. Current and Estimated Revenue Breakdown by Type
Figure 22. Revenue Breakdown by Type (%)
Figure 23. Revenue Breakdown by Application (%)
Figure 24. Japan PC Gaming Mouse Sales (2019-2028)
Figure 25. Sales Breakdown by Type (%)
Figure 26. Sales Breakdown by Type (%)
Figure 27. Sales Breakdown by Application (%)
Figure 28. Revenue Breakdown by Type (%)
Figure 29. Revenue Breakdown by Application (%)
Figure 30. India PC Gaming Mouse Sales (2019-2028)
Figure 31. Sales Breakdown by Type (%)
Figure 32. Sales Breakdown by Type (%)
Figure 33. Sales Breakdown by Application (%)
Figure 34. Revenue Breakdown by Type (%)
Figure 35. Revenue Breakdown by Application (%)
Figure 36. Korea PC Gaming Mouse Sales (2019-2028)
Figure 37. Sales Breakdown by Type (%)
Figure 38. Sales Breakdown by Type (%)
Figure 39. Sales Breakdown by Application (%)
Figure 40. Revenue Breakdown by Type (%)
Figure 41. Revenue Breakdown by Application (%)
Figure 42. Southeast Asia PC Gaming Mouse Sales (2019-2028)
Figure 43. Current and Estimated Sales Breakdown by Type (2019-2028)
Figure 44. Sales Breakdown by Type (%)
Figure 45. Sales Breakdown by Type (%)
Figure 46. Revenue Breakdown by Type (%)
Figure 47. Revenue Breakdown by Application (%)
Figure 48. Industrial Chain
Table 1. Top Manufacturers and Market Segmentation
Table 2. Product Introduction, Application, Picture
Table 3. PC Gaming Mouse Revenue, by Type (Million USD) (2019-2028)
Table 4. PC Gaming Mouse Sales, by Type (K Unit) (2019-2028)
Table 5. PC Gaming Mouse Sales (K Unit) by Application (2019-2028)
Table 6. PC Gaming Mouse Sales (Million USD) by Application (2019-2028)
Table 7. The Major Downstream Company in China
Table 8. Regional Market Share in Terms of Sales (2023)
Table 9. Regional Market Share in Terms of Revenue (2023&2028)
Table 10. Ranking of Global Top PC Gaming Mouse Companies by Revenue, Concentration Ratio in 2023
Table 11. Mergers & Acquisitions, Expansion Plans
Table 12. US PC Gaming Mouse Sales (K Unit), Market Revenue (Million USD) (2019-2028)
Table 13. Current and Estimated Sales Breakdown by Type (2019-2028)
Table 14. Current and Estimated Sales Breakdown by Type (2019-2028)
Table 15. Current and Estimated Sales Breakdown by Application (2019-2028)
Table 16. Current and Estimated Revenue Breakdown by Type
Table 17. Current and Estimated Revenue Breakdown by Application
Table 18. Europe PC Gaming Mouse Sales (K Unit), Market Revenue (Million USD) (2019-2028)
Table 19. Current and Estimated Sales Breakdown by Type (2019-2028)
Table 20. Current and Estimated Sales Breakdown by Type (2019-2028)
Table 21. Current and Estimated Sales Breakdown by Application (2019-2028)
Table 22. Current and Estimated Revenue Breakdown by Type
Table 23. Current and Estimated Revenue Breakdown by Application
Table 24. China PC Gaming Mouse Sales (K Unit), Market Revenue (Million USD) (2019-2028)
Table 25. Table Current and Estimated Sales Breakdown by Type
Table 26. Current and Estimated Sales Breakdown by Type
Table 27. Current and Estimated Sales Breakdown by Application
Table 28. Current and Estimated Revenue Breakdown by Application
Table 29. Japan PC Gaming Mouse Sales (K Unit), Market Revenue (Million USD) (2019-2028)
Table 30. Current and Estimated Sales Breakdown by Type (2019-2028)
Table 31. Current and Estimated Sales Breakdown by Type (2019-2028)
Table 32. Current and Estimated Sales Breakdown by Application (2019-2028)
Table 33. Current and Estimated Revenue Breakdown by Type
Table 34. Current and Estimated Revenue Breakdown by Application
Table 35. India PC Gaming Mouse Sales (K Unit), Market Revenue (Million USD) (2019-2028)
Table 36. Current and Estimated Sales Breakdown by Type (2019-2028)
Table 37. Current and Estimated Sales Breakdown by Type (2019-2028)
Table 38. Current and Estimated Sales Breakdown by Application (2019-2028)
Table 39. Current and Estimated Revenue Breakdown by Type
Table 40. Current and Estimated Revenue Breakdown by Application
Table 41. Korea PC Gaming Mouse Sales (K Unit), Market Revenue (Million USD) (2019-2028)
Table 42. Current and Estimated Sales Breakdown by Type (2019-2028)
Table 43. Current and Estimated Sales Breakdown by Type (2019-2028)
Table 44. Current and Estimated Sales Breakdown by Application (2019-2028)
Table 45. Current and Estimated Revenue Breakdown by Type
Table 46. Current and Estimated Revenue Breakdown by Application
Table 47. Southeast Asia PC Gaming Mouse Sales (K Unit), Market Revenue (Million USD) (2019-2028)
Table 48. Table Current and Estimated Sales Breakdown by Type (2019-2028)
Table 49. Current and Estimated Sales Breakdown by Application (2019-2028)
Table 50. Current and Estimated Revenue Breakdown by Type
Table 51. Current and Estimated Revenue Breakdown by Application
Table 52. Market Price (USD/Unit) for Each Type of PC Gaming Mouse in US (2019-2023)
Table 53. Market Price (USD/Unit) for Each Type of PC Gaming Mouse in Europe (2019-2023)
Table 54. Market Price (USD/Unit) for Each Type of PC Gaming Mouse in China (2019-2023)
Table 55. Market Price (USD/Unit) for Each Type of PC Gaming Mouse in Japan (2019-2023)
Table 56. Market Price (USD/Unit) for Each Type of PC Gaming Mouse in India (2019-2023)
Table 57. Market Price (USD/Unit) for Each Type of PC Gaming Mouse in Korea (2019-2023)
Table 58. Market Price (USD/Unit) for Each Type of PC Gaming Mouse in Southeast Asia (2019-2023)
Table 59. Key Downstream Customer in Each Application Field
Table 60. Razer Profiles
Table 61. Razer PC Gaming Mouse Product Introduction
Table 62. Razer PC Gaming Mouse Sales (Unit), Revenue (Million USD) (2019-2023)
Table 63. Razer Strategic initiatives
Table 64. Corsair Profiles
Table 65. Corsair PC Gaming Mouse Product Introduction
Table 66. Corsair PC Gaming Mouse Sales (Unit), Revenue (Million USD) (2019-2023)
Table 67. Corsair Strategic initiatives
Table 68. A4TECH Profiles
Table 69. A4TECH PC Gaming Mouse Product Introduction
Table 70. A4TECH PC Gaming Mouse Sales (Unit), Revenue (Million USD) (2019-2023)
Table 71. A4TECH Strategic initiatives
Table 72. Logitech Profiles
Table 73. Logitech PC Gaming Mouse Product Introduction
Table 74. Logitech PC Gaming Mouse Sales (Unit), Revenue (Million USD) (2019-2023)
Table 75. Logitech Strategic initiatives
Table 76. RAPOO Profiles
Table 77. RAPOO PC Gaming Mouse Product Introduction
Table 78. RAPOO PC Gaming Mouse Sales (Unit), Revenue (Million USD) (2019-2023)
Table 79. RAPOO Strategic initiatives
Table 80. Genius(KYE Systems Corp) Profiles
Table 81. Genius(KYE Systems Corp) PC Gaming Mouse Product Introduction
Table 82. Genius(KYE Systems Corp) PC Gaming Mouse Sales (Unit), Revenue (Million USD) (2019-2023)
Table 83. Genius(KYE Systems Corp) Strategic initiatives
Table 84. SteelSeries Profiles
Table 85. SteelSeries PC Gaming Mouse Product Introduction
Table 86. SteelSeries PC Gaming Mouse Sales (Unit), Revenue (Million USD) (2019-2023)
Table 87. SteelSeries Strategic initiatives
Table 88. MADCATZ Profiles
Table 89. MADCATZ PC Gaming Mouse Product Introduction
Table 90. MADCATZ PC Gaming Mouse Sales (Unit), Revenue (Million USD) (2019-2023)
Table 91. MADCATZ Strategic initiatives
Table 92. Roccat Profiles
Table 93. Roccat PC Gaming Mouse Product Introduction
Table 94. Roccat PC Gaming Mouse Sales (Unit), Revenue (Million USD) (2019-2023)
Table 95. Roccat Strategic initiatives
Table 97. Mionix Profiles
Table 98. Mionix PC Gaming Mouse Product Introduction
Table 99. Mionix PC Gaming Mouse Sales (Unit), Revenue (Million USD) (2019-2023)
Table 100. Mionix Strategic initiatives
Table 101. COUGAR Profiles
Table 102. COUGAR PC Gaming Mouse Product Introduction
Table 103. COUGAR PC Gaming Mouse Sales (Unit), Revenue (Million USD) (2019-2023)
Table 104. COUGAR Strategic initiatives
Table 105. AZio Profiles
Table 106. AZio PC Gaming Mouse Product Introduction
Table 107. AZio PC Gaming Mouse Sales (Unit), Revenue (Million USD) (2019-2023)
Table 108. AZio Strategic initiatives
The research methodology employed by VICResearch has been subjected by numerous procedures in order to guarantee the quality and accuracy of the data contained within the reports. The analysts are employed full-time and received more than six months training to satisfy the standard of VICResearch. VICResearch’s methodology can be divided into five stages:
Stage 1: Secondary research
The research team first works with magazines, industry trade group, and administration that operate in the research field. The information provided by our in-house documentation service helps us carrying out further research. Our team which has the experience as well as the knowledge efficiently extracts the accurate information from existing source.
Stage 2: Primary research: interviews with trade sources
After the first stage, the research team conducts large number of face-to-face or telephone interviews with the representative companies operating in the research field. The analysts attempt to obtain a chance to talk with leading players in the field as well as with small companies. The upstream suppliers, manufacturers, distributors, importers, installers, wholesalers and consumers are all included in the interviews. The data gathered during the interview is then carefully checked and compared with the secondary research.
Stage 3: Analysis of the gathered data
The analysis team checks and synthesizes the data gathered during the first two stages. To validate the data, a second series of interviews can be conducted.
Stage 4: Quantitative data
The quantitative data such as market estimates, production and capacity of manufacturer, market forecasts and investment feasibility is provided by VICResearch. The data is based on the estimates obtained during stage 3.
The research team also provides appreciation and analysis of the market and the quantitative data contained in the reports. The data is consequently unique to VICResearch.
Stage 5: Quality control
Before publishing, every report goes under a rigorous checking and editing process, which is done by experience management team to ensure the reliability of the published data. Each analyst in the research team receives support and on-going training which is part of the VICResearch’s internal quality process.